How To Use Blender Models In Unity

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This tutorial is going to teach you how to use the 3d modeling program blender and how to export your creations into the unity game engine.

How to use blender models in unity. But natively importing project files from blender and maya is easy with unity. This will prove very useful for new and casual game developers. To get started save your blend file in your project s assets folder. To use maya files in unity click assets import new asset on the unity menu bar and look for and open maya s fbx file. Import an fbx or import the blend file directly into unity with the new ish prefab workflow.

Quick and easy import from blender 2 8 and 2 9 to unity. To import blender assets into unity click assets import new asset on the unity menu bar then find and open your blend file. This works under the hood by using the blender fbx exporter. To see your model in unity drag it from the project view into the scene view. Blender now comes with a free add on called rigify that provides your models with a biped rig that will work with mecanim.

Unity natively imports blender files. This guide shows you how to get your 3d model rigged with rigify and imported into unity s mecanim. You drag and drop a blend file into unity and the model shows up. At first it feels like that is the case. To be more precise it shouldn t require any thought or whatsoever.

Blender models to unity engine. When you switch back into unity the file is imported automatically and will show up in the project view.

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